Valor de script
market_max_level
CiudadRango de ubicaciónif 1
MegalópolisRango de ubicaciónif 2
Niveles de edificios comercialesTipo de modificadorif 3Definiciónin_game/common/script_values/building_caps.txt:232
233add = {
234desc = "BUILDING_LEVEL_BASE" Base
235value = 1
}
237add = {
238desc = "BUILDING_LEVEL_DEVELOPMENT" Desarrollo
239value = development
240multiply = 0.1
}
242add = {
243desc = "BUILDING_LEVEL_POPULATION" Población
244value = population
245multiply = 0.05
}
247if = {
251add = {
252desc = "BUILDING_LEVEL_IS_CITY" Ciudad
253value = 5
}
}
256if = {
260add = {
261desc = "BUILDING_LEVEL_IS_MEGAPOLIS" Megalópolis
262value = 10
}
}
266if = {
270multiply = {
271desc = "BUILDING_LEVEL_FROM_OWNER_MODIFIERS" Modificadores de propietario
272value = 1
273add = owner.modifier:market_building_levels
}
}