
AcciónCambiado en esta versión
Otorgar un triunfo
Los éxitos deben celebrarse. Un líder militar competente debe por tanto presentarse ante el pueblo como un vencedor en un espectacular desfile triunfal.
El destino del fénixDLCpotential
Prohibición de interactuarTipo de modificadorselect trigger 2
HelenismoReligiónpotential
Latinidad contra RōmanismósValor socialallow
TriunfanteRasgoselect trigger 2recently_won_a_warVariableallowDefiniciónin_game/common/generic_actions/D008_fate_of_the_phoenix_actions.txt:921
922type = religious
924sound = UI_action_religion_generic
926potential = {
}
931allow = {
932scope:actor = {
933custom_tooltip = {
934text = grant_a_triumph_tt Hemos ganado una guerra en los últimos 5 años.
}
}
}
941ai_tick = monthly
942ai_tick_frequency = 12
944automation_tick = monthly
945automation_tick_frequency = 12
946player_automated_category = religiousdoctrines
948price = price:grant_a_triumph
950cooldown = {
951type = grant_a_triumph
952years = 1
}
955select_trigger = {
956looking_for_a = religion
957source = actor
958target_flag = recipient
959name = "choose_religion" Elige la Religion:
960column = {
960data = name
}
}
963select_trigger = {
964looking_for_a = character
965source = actor
966target_flag = target_character
967name = "choose_character" Elige el Character:
968none_available_msg_key = "send_to_prussian_crusade_no_characters"
969column = {
969data = character_info
}
970visible = {
971is_alive = yes
972is_adult = yes
973is_general = yes
}
}
979effect = {
980scope:actor = {
}
986custom_tooltip = {
987text = grant_a_triumph_triumphant_bonus_tt El Character elegido recibirá el rasgo Triunfante
988scope:target_character ?= {
989if = {
990limit = {
990num_of_traits > 0
}
991remove_traits_of_category = general
}
}
}
}
998ai_will_do = {
999value = 100
1000add = "scope:actor.currency_utility(prestige|prestige_mild_bonus)"
}