Conversiones forzosas
Acción

Conversiones forzosas

convert_heretics_hw_actionin_game/common/generic_actions/hussite_wars_actions.txt:1

¡La presión externa de los herejes enemigos no puede quedar sin respuesta! Debemos defender las tradiciones de la husita y nuestra fe imponiendo disciplina y prácticas estrictas en Country Rank Spanish Article Actor Flavor Rank.

RequiereNMapColors|MAP_COLOR_HIGHDefineselect trigger 3NMapColors|MAP_COLOR_LOWDefineselect trigger 3CatolicismoReligiónpotential, select trigger 2CristianismoGrupo religiososelect trigger 2Guerras HusitasSituaciónselect trigger 1Esfuerzos de conversión de herejesModificador estáticoallow, select trigger 3

Definiciónin_game/common/generic_actions/hussite_wars_actions.txt:1

2type = situation
3show_message = no
4potential = {
5scope:actor = {
6NOT = {
6religion = religion:catholic
}
}
}
10allow = {
11scope:actor = {
12any_province = {
13NOT = {
13has_province_modifier = hw_heretic_conversions_modifier
}
14any_location_in_province = {
15is_ownable = yes
16owner = scope:actor
17OR = {
18dominant_religion ?= {
18this != scope:actor.religion
}
19local_religious_unity < 1.0
}
}
}
}
}
26ai_tick = monthly
27ai_tick_frequency = 4
28price = price:hussite_wars_actions_price
30automation_tick = never
31automation_tick_frequency = 12
33cooldown = {
34type = convert_heretics_hw_action
35years = 1
}
38select_trigger = {
39looking_for_a = situation
40target_flag = recipient
41name = "choose_situation" Elige la Situation:
42column = {
43data = name
}
45visible = {
47situation_is_active = yes
}
}
51select_trigger = {
52looking_for_a = religion
53target_flag = target_religion
54source = actor
55name = "promote_religion_select_religion" Selecciona la Religion a la deseas Convert las Pops de la Province:
56none_available_msg_key = "convert_religion_no_religions"
57column = {
58data = name
}
60column = {
61data = religion_percentage_in_country
}
63default_sort = religion_percentage_in_country
64visible = {
66OR = {
67has_tag = protestant
}
}
}
73select_trigger = {
74looking_for_a = province
75target_flag = target
76source = actor
77name = "choose_province" Elegir una Province
78none_available_msg_key = "no_provinces_available"
79column = {
79data = name
}
80column = {
80data = province_religion_percentage
}
81column = {
81data = population
}
82visible = {
83religion_percentage = {
84religion = scope:target_religion
85value < 1
}
}
88enabled = {
89NOT = {
89has_province_modifier = hw_heretic_conversions_modifier
}
}
91map_color = {
92lerp = {
95factor = "province.religion_percentage(scope:target_religion)"
}
}
}
99effect = {
100if = {
101limit = {
102exists = scope:target
}
104scope:target = {
105add_province_modifier = {
107mode = add_and_extend
108years = 10
109size = {escala el modificador
110value = 1
111add = {
112add = "scope:actor.estate_power(estate_type:clergy_estate)"
113desc = ESTATE_OPINION_TARGET_C_ESTATE_POWER Poder estamental del estamento Del clero en Target
}
}
}
}
}
119else = {
120custom_tooltip = hw_province_gains_hw_heretic_conversions_modifier_tt La Province designada ganará Esfuerzos de conversión de herejes durante 10 años.
}
}
125ai_will_do = {
126add = 5
128if = {
129limit = {
129exists = scope:target
}
130add = scope:target.population
131divide = scope:actor.total_population
132multiply = 100
}
135add = scope:actor.religious_influence
}
© 2026 Soft Santa Cruz, S.L.U.. Todos los derechos reservados. Proyecto no oficial de fans, sin afiliación con Paradox Interactive. Contenido del juego © Paradox Interactive. Acerca de · Privacidad · Aviso legal