
AcciónCambiado en esta versión
Reemplazar aspecto religioso
Reemplaza un Religious Aspect a la versión de la Religion de nuestro Country.
Definiciónin_game/common/generic_actions/general_religion.txt:338
339icon = add_religious_aspect
340type = owncountry
342sound = UI_action_religion_aspect_change
344ai_tick = monthly
345ai_tick_frequency = 48
347automation_tick = monthly
348automation_tick_frequency = 1
349player_automated_category = religiousdoctrines
352potential = {
353scope:actor = {
354religion = {
355max_religious_aspects > 0
}
}
}
360ai_prerequisite = {
361num_of_religious_aspects = religion.max_religious_aspects
}
364price = {
365if = {
366limit = {
367scope:actor = {
368religion.group = religion_group:christian
}
}
371value = price:add_religious_aspect_christian
}
373else_if = {
374limit = {
375scope:actor = {
376religion = religion:hellenism_religion
}
}
379value = price:change_religious_aspect_hellenism
}
381else = {
382value = price:change_religious_aspect_inti
}
}
386select_trigger = {
387looking_for_a = religious_aspect
388target_flag = existing_religious_aspect
389source = actor
390name = "change_religious_aspect_select_which" Seleccionar Religious Aspect para quitarlo
391none_available_msg_key = "change_religious_aspect_no_religious_aspects"
392column = {
393data = name
}
395column = {
396data = effect
}
398visible = {
}
}
402select_trigger = {
403looking_for_a = religious_aspect
404source_object = scope:actor.religion
405target_flag = replacement_religious_aspect
406cache_targets = yes
407cache_order = yes
408name = "change_religious_aspect_select_which" Seleccionar Religious Aspect para quitarlo
409none_available_msg_key = "change_religious_aspect_no_religious_aspects"
410column = {
411data = name
}
413column = {
414data = effect
}
416visible = {
417scope:actor = {
417can_see_religious_aspect = prev
}
}
419enabled = {
420NOT = {
420scope:actor = {
420has_religious_aspect = prev
}
}
421scope:actor = {
421is_religious_aspect_enabled = prev
}
}
}
425effect = {
426if = {
427limit = {
428exists = scope:replacement_religious_aspect
429exists = scope:existing_religious_aspect
}
431scope:actor = {
432remove_religious_aspect = scope:existing_religious_aspect
433add_religious_aspect = scope:replacement_religious_aspect
}
}
}
438ai_will_do = {
440value = -1
442subtract = {
443value = "scope:existing_religious_aspect.modifier_utility(scope:actor)"
}
445add = {
446value = "scope:replacement_religious_aspect.modifier_utility(scope:actor)"
}
}