Plantilla de ciudad

noble_neighborhood

noble_neighborhood

Sin enlaces a otros conceptos.

default_variables = {
mesh_list = final_fallback_meshes
scale = 1
size = small
}
code
"noble_neighborhood = { order = 3 size = @size contributors = { pop_count:nobles = @scale pop_count:clergy = @scale } mesh_list = @mesh_list filter_func = next_to_same_culture_filter weight_func = close_to_center_weights allow_demote = no location_filters = { rural_settlement = no } }"

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