Plantilla de ciudad

medium_clergy

medium_clergy

Sin enlaces a otros conceptos.

default_variables = {
mesh_list = medium_clergy_meshes
}
code
"medium_clergy = { order = 5 size = small contributors = { has_building_with_graphical_tag_and_at_least_one_level:medium_religious = 1.0 } mesh_list = @mesh_list filter_func = next_to_anything_filter weight_func = grow_neighborhood_weights }"

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