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metal_chinese_patterns_gambeson_cloth_chainmail_gold_fur_skin

metal_chinese_patterns_gambeson_cloth_chainmail_gold_fur_skin

## HAN_SOLDIER_NOBLE_MATERIALS ###

Betikler 18

Başvurur 18

Birim Malzemeleri
Birim Malzeme Grupları

mask = {
color = {
0.0
1.0
1.0
}
tolerance = 0.4
hardness = 0.8
}
}
mask = {
color = {
0.0
0.0
1.0
}
tolerance = 0.55
hardness = 0.6
}
}
mask = {
color = {
0.0
0.0
0.25
}
tolerance = 0.55
hardness = 0.6
}
}
mask = {
color = {
0.5
0.5
0.75
}
tolerance = 0.25
hardness = 0.8
}
}
gold_group = {
mask = {
color = {
0.5
0.0
0.5
}
tolerance = 0.5
hardness = 0.6
}
}
mask = {
color = {
1.0
0.5
0.25
}
tolerance = 0.15
hardness = 0.6
}
}
mask = {
color = {
0.25
0.25
1.0
}
tolerance = 0.15
hardness = 0.6
}
}
copy = plain_skin
mask = {
color = {
0.0
1.0
0.0
}
tolerance = 0.3
hardness = 0.6
}
repaint = {
100 = {
primary_color = unit_color0
}
}
}
mask = {
color = {
0.5
0.0
1.0
}
tolerance = 0.2
hardness = 0.6
}
repaint = {
90 = {
primary_color = unit_color1
}
2 = {
primary_color = unit_color2
}
}
}
mask = {
color = {
0.5
0.5
1.0
}
tolerance = 0.13
hardness = 0.6
}
repaint = {
75 = {
primary_color = unit_color0
secondary_color = unit_color1
}
35 = {
primary_color = unit_color0
secondary_color = unit_color2
}
}
}
mask = {
color = {
1.0
1.0
0.0
}
tolerance = 0.15
hardness = 0.9
}
repaint = {
5 = {
peasants_color = hex
{
0xffede6d6
}
}
5 = {
peasants_color = hex
{
0xffe3dac9
}
}
5 = {
peasants_color = hex
{
0xffe2e2e2
}
}
}
}
mask = {
color = {
0.5
0.5
1.0
}
tolerance = 0.15
hardness = 0.9
}
repaint = {
10 = {
primary_color = hair_color
}
}
}
mask = {
color = {
0.0
0.25
0.25
}
tolerance = 0.15
hardness = 0.8
}
}
mask = {
color = {
0.0
0.5
0.5
}
tolerance = 0.15
hardness = 0.8
}
}
mask = {
color = {
0.25
0.5
0.5
}
tolerance = 0.15
hardness = 0.8
}
}
mask = {
color = {
0.25
0.0
0.25
}
tolerance = 0.15
hardness = 0.8
}
}
mask = {
color = {
0.75
0.25
0.75
}
tolerance = 0.15
hardness = 0.8
}
}
mask = {
color = {
1.0
0.5
0.5
}
tolerance = 0.1
hardness = 0.95
}
}
assets = {
unit_torso_robe_silk_armor_bronze_mesh
unit_torso_ties_sash_pauldrons_mesh
unit_torso_scale_iron_armor_mesh
unit_torso_robe_pads_lamellar_mesh
unit_hat_iron_brush_feather_mesh
unit_torso_robe_hip_armor_mesh
unit_hat_head_armor_plume_mesh
unit_hat_flag_plume_lamellar_mesh
unit_shield_wood_corner_mesh
unit_torso_dress_chainmail_mesh
unit_hat_helmet_armor_lines_mesh
unit_torso_robe_bracer_mesh
unit_torso_armor_ming_guard_mesh
unit_torso_robe_plates_mesh
unit_hat_helmet_chichak_mesh
unit_torso_armor_disks_silk_mesh
unit_torso_chinese_robe_armor_mesh
unit_torso_cuiras_gorget_leather_mesh
unit_hat_helmet_cone_metal_mesh
unit_hat_helmet_dark_plume_mesh
unit_hat_helmet_fur_feathers_mesh
unit_torso_han_fur_mesh
unit_torso_cotton_chain_metal_mesh
unit_legs_chinese_coton_mesh
unit_torso_chinese_coton_mesh
unit_hat_helmet_leather_gold_mesh
unit_hat_han_metal_mesh
unit_legs_shorts_stripes_fabric_mesh
unit_torso_manchu_uniform_mesh
unit_legs_pants_sliken_ma_xue_mesh
unit_torso_armor_brigandine_studs_mesh
unit_hat_helmet_chichak_iron_mesh
unit_hat_han_soldiers_mesh
unit_torso_jacket_cotton_mesh
unit_torso_hanfu_robe_mesh
unit_torso_han_fabric_mesh
unit_hat_helmet_feathers_mesh
unit_hat_helmet_han_mesh
unit_hat_helmet_feathers_gold_mesh
unit_legs_pants_hanfu_silk_mesh
unit_legs_pants_han_mesh
unit_legs_skirt_cotton_mesh
unit_torso_satin_hanfu_robe_mesh
unit_torso_robe_velvet_mesh
unit_hat_futou_fur_mesh
unit_torso_chainese_satin_robe_mesh
unit_hat_felt_hanfu_mesh
unit_torso_armor_metal_cotton_mesh
}

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