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han_generic_clothing_group

han_generic_clothing_group

## HAN_GENERIC_TEXTURES ###

Betikler 16

Başvurur 16

Birim Malzemeleri
Birim Malzeme Grupları

mask = {
color = {
1.0
0.0
0.0
}
tolerance = 0.9
hardness = 0.9
}
repaint = {
primary_color = skin_color
}
}
mask = {
color = {
0.5
0.5
1.0
}
tolerance = 0.8
hardness = 0.8
}
repaint = {
10 = {
primary_color = hair_color
}
}
}
mask = {
color = {
0.0
1.0
0.0
}
tolerance = 0.75
hardness = 0.95
}
repaint = {
100 = {
primary_color = unit_color0
}
5 = {
primary_color = unit_color1
}
}
}
mask = {
color = {
0.5
0.0
1.0
}
tolerance = 0.7
hardness = 0.95
}
repaint = {
100 = {
primary_color = unit_color1
}
1 = {
primary_color = unit_color2
}
}
}
mask = {
color = {
0.25
1.0
0.5
}
tolerance = 0.2
hardness = 0.9
}
repaint = {
5 = {
peasants_color = hex
{
0xffb29986
}
}
5 = {
peasants_color = hex
{
0xff747360
}
}
5 = {
peasants_color = hex
{
0xff5c503a
}
}
5 = {
peasants_color = hex
{
0xffe3dac9
}
}
}
}
mask = {
color = {
1.0
1.0
0.0
}
tolerance = 0.15
hardness = 0.4
}
}
mask = {
color = {
0.0
0.5
0.0
}
tolerance = 0.2
hardness = 0.4
}
}
mask = {
color = {
0.5
0.75
0.0
}
tolerance = 0.2
hardness = 0.5
}
}
mask = {
color = {
0.25
0.5
1.0
}
tolerance = 0.2
hardness = 0.5
}
}
mask = {
color = {
0.0
0.0
0.5
}
tolerance = 0.2
hardness = 0.5
}
}
mask = {
color = {
0.0
0.0
1.0
}
tolerance = 0.22
hardness = 0.5
}
}
mask = {
color = {
0.5
0.25
0.0
}
tolerance = 0.25
hardness = 0.5
}
}
mask = {
color = {
0.0
1.0
1.0
}
tolerance = 0.22
hardness = 0.8
}
}
gold_group = {
mask = {
color = {
0.5
0.0
0.5
}
tolerance = 0.15
hardness = 0.8
}
}
mask = {
color = {
0.5
0.25
1.0
}
tolerance = 0.1
hardness = 0.5
}
}
mask = {
color = {
0.25
0.25
1.0
}
tolerance = 0.1
hardness = 0.9
}
}
wood_group = {
mask = {
color = {
1.0
0.5
0.0
}
tolerance = 0.1
hardness = 0.5
}
}
assets = {
unit_torso_shirt_long_ramie_mesh
unit_torso_armor_square_plates_mesh
unit_torso_brigandine_china_mesh
unit_torso_iron_lamellar_pauldors_mesh
unit_hat_futou_mesh
unit_hat_straw_gilden_mesh
unit_hat_straw_wrap_mesh
unit_legs_pants_wide_chinese_mesh
}

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