Koloni Ulusu
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Koloni Ulusu

colonial_nationin_game/common/subject_types/colonial_nation.txt:1

Koloni Ulusu, Concept adına Denizaşırı Concept idaresine odaklanan bir Concept. Artırılmış Nüfus Kapasitesi Yüzdesi sahibidir ve Köleler toplumunu K.T.O içinde çalıştırabilir. Concept Concept artırırken Concept ek olarak İnsan Gücü ve Denizciler ile de ödeme yapar.

GerektirirKolonyal FederasyonUluslararası Teşkilatjoin defensive wars always, join offensive wars can callKırsal Yerleşim Yeriİl Derecesion enable

Etkenler

Tanımin_game/common/subject_types/colonial_nation.txt:1

2subject_pays = subject_pays_colonial
3color = subject_colonial_nation
4annullment_favours_required = 10
5shares_exploration_with_overlord = yes
6level = 1
8join_offensive_wars_always = {
9NOT = {
9scope:actor ?= {
9is_subject_of = scope:recipient
}
}
}
11join_offensive_wars_can_call = {
12trigger_if = {
13limit = {
14scope:recipient = {
15is_subject_of = scope:actor
}
}
18scope:recipient ?= {
19NOT = {
20any_international_organizations_member_of = {
21international_organization_type = international_organization_type:colonial_federation
}
}
}
}
26trigger_else = {
27always = yes
}
}
30join_defensive_wars_always = {
31trigger_if = {
32limit = {
33scope:recipient = {
34is_subject_of = scope:actor
}
}
37scope:recipient ?= {
38NOT = {
39any_international_organizations_member_of = {
40international_organization_type = international_organization_type:colonial_federation
}
}
}
}
45trigger_else = {
46always = yes
}
}
50has_overlords_ruler = no
51will_join_independence_wars = yes
52can_be_annexed = no
53is_colonial_subject = yes
55diplomatic_capacity_cost_scale = 0.5
56maritime_path_tolerance = 0.5
58strength_vs_overlord = -0.05
61subject_can_cancel = no
62overlord_can_cancel = no
64has_limited_diplomacy = yes
65allow_declaring_wars = {
}
69fleet_basing_rights = yes
70food_access = yes
71can_overlord_build_rgos = yes
73overlord_share_exploration = yes
75allow_subjects = no
77can_change_rank = yes
78can_change_heir_selection = no
80minimum_opinion_for_offer = 100
82great_power_score_transfer = 0.75
83merchants_to_overlord_fraction = 0.33
86government = republic
88institution_spread_to_overlord = monthly_institution_spread_severe (0.5)
89institution_spread_to_subject = monthly_institution_spread_severe (0.5)
92overlord_modifier = {
}
101creation_visible = {
}
104subject_creation_enabled = {
105scope:target_province ?= {
105is_overseas_for_owner = yes
}
}
108release_country_enabled = {
109scope:target_province ?= {
109is_overseas_for_owner = yes
}
}
112visible_through_diplomacy = {
113always = no
}
115visible_through_treaty = {
116always = no
}
119on_enable = {
120ordered_owned_location = {
121max = 1
124save_scope_as = new_town
}
129scope:new_town = {
130if = {
131limit = {
}
134location_rank = location_rank:town
}
}
}
138set_capital = scope:new_town
}
141can_rival = {
142or = {
143scope:recipient ?= {
144is_subject = no
}
146not = {
147scope:recipient ?= {
148is_subject_type = colonial_nation
}
150scope:actor = {
151overlord = scope:recipient.overlord
}
}
}
}
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