Sabit EtkenlerOSabit EtkenÇok Zordifficulty_ai_very_hardmain_menu/common/static_modifiers/difficulty.txt:103EtkenlerDisiplin+20%Verilen Donanma Hasarı+20%Alınan Donanma Hasarı−20%Vergi Verimliliği+20%Aylık Araştırma İlerlemesi Yüzdesi+20%Zümre Memnuniyeti Dengesi+25%Satış Verimliliği+10%Zümre Memnuniyeti Yenilenmesi+0.3%Nüfus Artışı+0.1%Toplum Yiyecek Tüketimi−20%Aylık Rehavet−0.05Tanımmain_menu/common/static_modifiers/difficulty.txt:103104▾game_data = {105category = country}107discipline = 0.2108naval_damage_done = 0.2109naval_damage_taken = -0.2110tax_income_efficiency = 0.2111research_speed_modifier = 0.2112global_estate_target_satisfaction = 0.25113selling_efficiency = large_trade_efficiency_bonus (0.1)114global_estate_satisfaction_recovery = 0.003116global_population_growth = 0.001117global_pop_food_consumption = -0.2118monthly_complacency = -0.05