Acontecimiento

Rebelión de Target Character

flavor_ori.6in_game/events/DHE/flavor_ori.txt:288
Rebelión de …

Dada su popularidad creciente, Target Character ha decidido poner a parte de la nación contra nosotros. Ha reunido miles de soldados, y parece inevitable una guerra civil en Country, a menos que Target Character2 abdique en favor de Target Character.

RequiereOrissaPaísdynamic historical event.tagMonarquíaTipo gubernamentaltriggeralready_supports_rebel_variableVariableimmediatecurrent_ruler_power_variableVariableimmediatekapilendra_varVariabletrigger

Definiciónin_game/events/DHE/flavor_ori.txt:288

289hide_portraits = yes
290type = country_event
291title = flavor_ori.6.title Rebelión de Target Character
292desc = flavor_ori.6.desc Dada su popularidad creciente, Target Character ha decidido poner a parte de la nación contra nosotros. Ha reunido miles de soldados, y parece inevitable una guerra civil en Country, a menos que Target Character2 abdique en favor de Target Character.
293outcome = neutral
295dynamic_historical_event = {
296tag = ORI
297from = 1420.1.1
298to = 1460.1.1
299monthly_chance = 2
}
302fire_only_once = yes
304trigger = {
305government_type = government_type:monarchy
307is_alive = yes
}
}
311illustration_tags = {
31210 = armed
31310 = exterior
}
316immediate = {
319save_scope_as = target_character
}
321ruler_or_regent ?= {
322save_scope_as = target_character2
}
325remove_variable = kapilendra_var
327create_rebel = {
328category = pretender
329name = kapilendra_rebels Partidarios de Kapilendra
330save_scope_as = target_rebel
}
333set_variable = {
335value = {
336add = {
337value = "estate_power(estate_type:crown_estate)"
338multiply = 5
}
340add = {
341value = government_power
342divide = 2
}
}
}
346set_variable = {
348value = 0
}
350if = {
351limit = {
}
354while = {
355limit = {
}
356ordered_owned_location = {
357limit = {
358is_capital = no
359NOT = {
}
}
361order_by = {
362value = population
363multiply = -1
}
365max = 1
366owner = {
367change_variable = {
369add = 2
}
371change_variable = {
373add = 1
}
}
376set_variable = {
378months = 2
}
380every_pop = {
381limit = {
382owner = root
}
384add_pop_satisfaction = pop_satisfaction_extreme_penalty (-0.25)
385change_pop_allegiance = scope:target_rebel
}
}
}
}
390else = {
391remove_variable = current_ruler_power_variable
392remove_variable = num_rebelling_locations
}
395scope:target_character = {
396change_character_allegiance = scope:target_rebel
}
}
424after = {
425remove_variable = current_ruler_power_variable
426remove_variable = num_rebelling_locations
}

Opciones

AEs hora de abdicar.
403set_new_ruler = scope:target_character
405scope:target_character2 = {
}
409destroy_rebel = scope:target_rebel
411add_legitimacy = legitimacy_mild_penalty (-10)
BReunamos a las tropas. Aplastaremos a esos arribistas.
417scope:target_rebel = {
418add_rebel_progress = 0.5
}
421add_stability = stability_mild_penalty (-7)
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