
Birim Malzemesi
leather_country_one
Betikler 1
Başvurur 1
leather_plainparent
diffuse = "leather/unit_material_leather_brown_base_diffuse.dds"
mask_texture = "country0_mask.dds"
repaint = {
input_name = primary_color
mask = {
color = {
1.0
0.0
0.0
}
tolerance = 0.8
hardness = 0.8
output = 1.0
}
}