Betik Etkisi
minor_earthquake_damage
- Refah %20 azalır
- Every pop
pop_size× 0,05 İnsanlar kaybeder - Ordered buildings in location (önce en yüksek
building_level)İlminor_destroy_building_levels_in_locationChange building level in location: Yapı: ÖncekiYapı TürüValue↗- Add: ÖncekiBuilding level
- Multiply: -0,1
- Floor: yes
- Every unit in location
- Damage unit percent
- Damage unit morale percent
- Every neighbor location
- Refah %10 azalır
- Every pop
pop_size× 0,05 İnsanlar kaybeder - Ordered buildings in location (önce en yüksek
building_level)İlminor_destroy_building_levels_in_locationChange building level in location: Yapı: ÖncekiYapı TürüValue↗- Add: ÖncekiBuilding level
- Multiply: -0,1
- Floor: yes
- Every unit in location
- Damage unit percent
- Damage unit morale percent
Tam betik
Kullananlar 23
Olaylar
Current Year Target Location Depremiearthquake_events.10Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.11Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.12Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.13Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.14Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.15Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.16Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.17Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.18Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.19Seçenek 1, Seçenek 2
Betikler 3
Kullanır 1
- minor_destroy_building_levels_in_locationEvery neighbor location, Ordered buildings in location
Başvurur 2
- prosperity_severe_penaltyChange prosperity
- prosperity_weak_penaltyEvery neighbor location
every_pop = {
add_pop_size = {
value = pop_size
multiply = -0.05
}
}