Betik Etkisi
major_earthquake_damage
- Refah %50 azalır
- Every pop
pop_size× 0,1 İnsanlar kaybeder - Ordered buildings in location (önce en yüksek
building_level)İlmajor_destroy_building_levels_in_locationChange building level in location: Yapı: ÖncekiYapı TürüValue↗- Add: ÖncekiBuilding level
- Multiply: -0,25
- Floor: yes
- Every unit in location
- Damage unit percent
- Damage unit morale percent
- Every neighbor location
- Refah %20 azalır
- Every pop
pop_size× 0,05 İnsanlar kaybeder - Ordered buildings in location (önce en yüksek
building_level)İlmajor_destroy_building_levels_in_locationChange building level in location: Yapı: ÖncekiYapı TürüValue↗- Add: ÖncekiBuilding level
- Multiply: -0,25
- Floor: yes
- Every unit in location
- Damage unit percent
- Damage unit morale percent
Tam betik
Kullananlar 38
Olaylar
Current Year Target Location Depremiearthquake_events.22Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.23Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.24Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.25Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.26Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.27Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.28Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.29Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.30Seçenek 1, Seçenek 2
Current Year Target Location Depremiearthquake_events.31Seçenek 1, Seçenek 2
Betikler 3
Kullanır 1
- major_destroy_building_levels_in_locationEvery neighbor location, Ordered buildings in location
Başvurur 2
- prosperity_severe_penaltyEvery neighbor location
- prosperity_ultimate_penaltyChange prosperity
every_pop = {
add_pop_size = {
value = pop_size
multiply = -0.1
}
}