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NCharacter|RANDOM_CHARACTER_CHANCE_CULTURE_OPINION_MULTIPLIER

NCharacter|RANDOM_CHARACTER_CHANCE_CULTURE_OPINION_MULTIPLIERloading_screen/common/defines/00_defines.txt:1571

multiplies with primary culture's opinion of a pop's culture, e.g. if it was 10, Kindred 3 becomes 30. Same culture is treated as Kindred

Tanımloading_screen/common/defines/00_defines.txt:1571

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