Define

NGraphics|FLAT_MAP_DETAIL_REMAP

NGraphics|FLAT_MAP_DETAIL_REMAPloading_screen/common/defines/graphic/00_graphics.txt:102

Remaps the red and green channels from x-y to z-w. This is to prevent compression artifacts by allowing a wider range of values in the texture

Definiciónloading_screen/common/defines/graphic/00_graphics.txt:102

0.0
1.0
0.27
0.48
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